My Autodesk marketing colleague, John Sayre, just posted the next installment (VR Level 2) of his series on VR creation using the AEC Collection. Things get a little more advanced in this playlist as John takes a land development project to VR and even begins adding some object animation within the experience. The overall flow of data is pretty much the same as his previous playlist John Sayre - VR Level 1 with the exception of the initial drone capture/processing step using Autodesk ReCap. The package created with these techniques can be experienced by several popular VR gear products, including the HTC VIVE and the Oculus Rift. One thing to note: If these "gear" options (Level 1 and 2) are a little more than you need and you'd like to take a look at the workflow for "Level 0", please refer to Jeff's blog post that walks through this at Jeff Bartels - Level 0 VR.
Here is John's playlist for the Level 2 VR workflow using a land development project:
-Alan
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