I was recently asked how one could create a subassembly that would automatically find the last possible intersecting point on a particular surface target along a given slope. The use case was shoring slopes and computing resulting quantities on things like earthen channels and mines. Thanks to Auxiliary Points in Subassembly Composer (which I call ghost points), we can accomplish this without too much trouble.
Check out the video below to see this technique in action.
-Alan
Thanks for the great video Alan. this is exactly the sub-assembly I was looking for. I think you finally enticed me to use Sub-assembly Composer instead of just the generic sub-assemblies.
Please keep going on all these Corridor videos because so many of my co-workers are timid with using corridors.
Gerry
Posted by: Gerald Lacoste | 11/28/2017 at 06:28 AM
Thanks for the comment Gerry! I definitely will be adding more corridor focused videos going forward.
-Alan
Posted by: Alan Gilbert | 11/28/2017 at 09:48 AM